GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: gxe_sprite_current_frame_set.c Lines: 8 8 100.0 %
Date: 2026-03-06 19:21:09 Branches: 10 10 100.0 %

Line Branch Exec Source
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/***************************************************************************
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 * Copyright (c) 2024 Microsoft Corporation
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 * Copyright (c) 2026-present Eclipse ThreadX contributors
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 *
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 * This program and the accompanying materials are made available under the
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 * terms of the MIT License which is available at
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 * https://opensource.org/licenses/MIT.
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 *
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 * SPDX-License-Identifier: MIT
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 **************************************************************************/
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/**************************************************************************/
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/**************************************************************************/
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/**                                                                       */
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/** GUIX Component                                                        */
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/**                                                                       */
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/**   Sprite Management (Sprite)                                          */
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/**                                                                       */
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/**************************************************************************/
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#define GX_SOURCE_CODE
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/* Include necessary system files.  */
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#include "gx_api.h"
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#include "gx_sprite.h"
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/* Bring in externs for caller checking code.  */
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GX_CALLER_CHECKING_EXTERNS
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/**************************************************************************/
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/*                                                                        */
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/*  FUNCTION                                               RELEASE        */
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/*                                                                        */
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/*    _gxe_sprite_current_frame_set                       PORTABLE C      */
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/*                                                           6.1          */
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/*  AUTHOR                                                                */
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/*                                                                        */
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/*    Kenneth Maxwell, Microsoft Corporation                              */
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/*                                                                        */
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/*  DESCRIPTION                                                           */
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/*                                                                        */
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/*    This service checks for error in the sprite current frame set call. */
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/*                                                                        */
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/*  INPUT                                                                 */
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/*                                                                        */
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/*    sprite                                Pointer to sprite widget      */
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/*                                            control block               */
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/*    frame_index                           The frame index to display    */
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/*                                                                        */
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/*  OUTPUT                                                                */
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/*                                                                        */
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/*    status                                Completion status             */
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/*                                                                        */
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/*  CALLS                                                                 */
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/*                                                                        */
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/*    _gx_sprite_current_frame_set          Actual sprite current frame   */
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/*                                            set call.                   */
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/*                                                                        */
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/*  CALLED BY                                                             */
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/*                                                                        */
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/*    Application Code                                                    */
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/*                                                                        */
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/**************************************************************************/
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UINT  _gxe_sprite_current_frame_set(GX_SPRITE *sprite, USHORT frame_index)
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{
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UINT status;
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    /* Check for appropriate caller.  */
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    GX_INIT_AND_THREADS_CALLER_CHECKING
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    /* Check for invalid pointer. */
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    if (sprite == GX_NULL)
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    {
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        return(GX_PTR_ERROR);
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    }
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    /* Check for invalid widget. */
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    if (sprite -> gx_widget_type == 0)
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    {
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        return(GX_INVALID_WIDGET);
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    }
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    /* Call the actual sprite frame set function. */
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    status = _gx_sprite_current_frame_set(sprite, frame_index);
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    /* Return completion status.  */
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    return(status);
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}
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