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/*************************************************************************** |
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* Copyright (c) 2024 Microsoft Corporation |
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* |
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* This program and the accompanying materials are made available under the |
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* terms of the MIT License which is available at |
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* https://opensource.org/licenses/MIT. |
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* |
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* SPDX-License-Identifier: MIT |
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**************************************************************************/ |
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/**************************************************************************/ |
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/**************************************************************************/ |
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/** */ |
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/** GUIX Component */ |
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/** */ |
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/** Display Management (Display) */ |
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/** */ |
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/**************************************************************************/ |
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#define GX_SOURCE_CODE |
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/* Include necessary system files. */ |
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#include "gx_api.h" |
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#include "gx_display.h" |
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#include "gx_utility.h" |
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/**************************************************************************/ |
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/* */ |
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/* FUNCTION RELEASE */ |
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/* */ |
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/* _gx_display_driver_8bpp_rotated_canvas_copy PORTABLE C */ |
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/* 6.1.4 */ |
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/* AUTHOR */ |
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/* */ |
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/* Kenneth Maxwell, Microsoft Corporation */ |
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/* */ |
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/* DESCRIPTION */ |
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/* */ |
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/* Generic 8bpp rotated canvas copy function. */ |
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/* */ |
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/* INPUT */ |
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/* */ |
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/* canvas The canvas to copy from */ |
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/* composite The canvas to copy to */ |
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/* */ |
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/* OUTPUT */ |
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/* */ |
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/* None */ |
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/* */ |
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/* CALLS */ |
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/* */ |
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/* _gx_utility_rectangle_shift Move the rectangle */ |
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/* _gx_utility_rectangle_overlap_detect Detect two rectangles being */ |
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/* overlap to each other */ |
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/* memcpy Move canvas data */ |
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/* */ |
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/* CALLED BY */ |
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/* */ |
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/* GUIX Internal Code */ |
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/* */ |
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/* RELEASE HISTORY */ |
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/* */ |
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/* DATE NAME DESCRIPTION */ |
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/* */ |
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/* 02-02-2021 Kenneth Maxwell Initial Version 6.1.4 */ |
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/* */ |
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/**************************************************************************/ |
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VOID _gx_display_driver_8bpp_rotated_canvas_copy(GX_CANVAS *canvas, GX_CANVAS *composite) |
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{ |
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GX_RECTANGLE dirty; |
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GX_RECTANGLE overlap; |
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GX_UBYTE *read; |
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GX_UBYTE *write; |
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INT width; |
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INT row; |
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dirty.gx_rectangle_left = dirty.gx_rectangle_top = 0; |
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dirty.gx_rectangle_right = (GX_VALUE)(canvas -> gx_canvas_x_resolution - 1); |
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dirty.gx_rectangle_bottom = (GX_VALUE)(canvas -> gx_canvas_y_resolution - 1); |
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_gx_utility_rectangle_shift(&dirty, canvas -> gx_canvas_display_offset_x, canvas -> gx_canvas_display_offset_y); |
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✓✓ |
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if (_gx_utility_rectangle_overlap_detect(&dirty, &composite -> gx_canvas_dirty_area, &overlap)) |
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{ |
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width = overlap.gx_rectangle_bottom - overlap.gx_rectangle_top + 1; |
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read = (GX_UBYTE *)canvas -> gx_canvas_memory; |
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write = (GX_UBYTE *)composite -> gx_canvas_memory; |
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✓✓ |
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if (canvas -> gx_canvas_display -> gx_display_rotation_angle == GX_SCREEN_ROTATION_CW) |
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{ |
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/* Index into starting row. */ |
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read += (dirty.gx_rectangle_right - overlap.gx_rectangle_right) * canvas -> gx_canvas_y_resolution; |
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/* Index into pixel. */ |
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read += overlap.gx_rectangle_top - dirty.gx_rectangle_top; |
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/* Calculate the write pointer. */ |
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write += (composite -> gx_canvas_x_resolution - overlap.gx_rectangle_right - 1) * composite -> gx_canvas_y_resolution; |
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write += overlap.gx_rectangle_top; |
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} |
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else |
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{ |
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/* Index into starting row. */ |
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read += (overlap.gx_rectangle_left - dirty.gx_rectangle_left) * canvas -> gx_canvas_y_resolution; |
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/* Index into pixel. */ |
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read += dirty.gx_rectangle_bottom - overlap.gx_rectangle_bottom; |
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/* Calculate the write pointer. */ |
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write += overlap.gx_rectangle_left * composite -> gx_canvas_y_resolution; |
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write += (composite -> gx_canvas_y_resolution - overlap.gx_rectangle_bottom - 1); |
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} |
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✓✓ |
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for (row = overlap.gx_rectangle_left; row <= overlap.gx_rectangle_right; row++) |
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{ |
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memcpy(write, read, (size_t)width); /* Use case of memcpy is verified. */ |
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write += composite -> gx_canvas_y_resolution; |
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read += canvas -> gx_canvas_y_resolution; |
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} |
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} |
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} |
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