GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: gx_display_driver_4bpp_vertical_pattern_line_draw.c Lines: 26 26 100.0 %
Date: 2024-12-05 08:52:37 Branches: 8 8 100.0 %

Line Branch Exec Source
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/***************************************************************************
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 * Copyright (c) 2024 Microsoft Corporation
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 *
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 * This program and the accompanying materials are made available under the
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 * terms of the MIT License which is available at
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 * https://opensource.org/licenses/MIT.
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 *
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 * SPDX-License-Identifier: MIT
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 **************************************************************************/
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/**************************************************************************/
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/**************************************************************************/
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/**                                                                       */
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/** GUIX Component                                                        */
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/**                                                                       */
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/**   Display Management (Display)                                        */
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/**                                                                       */
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/**************************************************************************/
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#define GX_SOURCE_CODE
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/* Include necessary system files.  */
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#include "gx_api.h"
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#include "gx_display.h"
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/**************************************************************************/
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/*                                                                        */
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/*  FUNCTION                                               RELEASE        */
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/*                                                                        */
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/*    _gx_display_driver_4bpp_vertical_pattern_line_draw  PORTABLE C      */
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/*                                                           6.1.7        */
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/*  AUTHOR                                                                */
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/*                                                                        */
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/*    Kenneth Maxwell, Microsoft Corporation                              */
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/*                                                                        */
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/*  DESCRIPTION                                                           */
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/*                                                                        */
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/*    Vertical line draw function for 4bpp display driver.                */
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/*                                                                        */
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/*  INPUT                                                                 */
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/*                                                                        */
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/*    context                               Drawing context               */
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/*    ystart                                y-coord of top endpoint       */
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/*    yend                                  y-coord of bottom endpoint    */
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/*    xpos                                  x-coord of left edge          */
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/*                                                                        */
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/*  OUTPUT                                                                */
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/*                                                                        */
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/*    None                                                                */
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/*                                                                        */
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/*  CALLS                                                                 */
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/*                                                                        */
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/*    None                                                                */
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/*                                                                        */
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/*  CALLED BY                                                             */
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/*                                                                        */
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/*    GUIX Internal Code                                                  */
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/*                                                                        */
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/*  RELEASE HISTORY                                                       */
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/*                                                                        */
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/*    DATE              NAME                      DESCRIPTION             */
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/*                                                                        */
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/*  05-19-2020     Kenneth Maxwell          Initial Version 6.0           */
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/*  09-30-2020     Kenneth Maxwell          Modified comment(s),          */
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/*                                            resulting in version 6.1    */
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/*  06-02-2021     Kenneth Maxwell          Modified comment(s),          */
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/*                                            removed unused variable     */
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/*                                            assignment,                 */
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/*                                            resulting in version 6.1.7  */
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/*                                                                        */
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/**************************************************************************/
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VOID _gx_display_driver_4bpp_vertical_pattern_line_draw(GX_DRAW_CONTEXT *context, INT ystart, INT yend, INT xpos)
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{
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INT       row;
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GX_UBYTE *put;
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GX_UBYTE *putrow;
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ULONG     pattern;
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ULONG     pattern_mask;
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GX_UBYTE  on_color;
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GX_UBYTE  off_color;
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GX_UBYTE  draw_mask;
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INT       stride;
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    /* pick up row pitch in bytes.  */
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    stride = (context -> gx_draw_context_pitch + 1) >> 1;
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    /* pick up starting address of canvas memory */
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    putrow = (GX_UBYTE *)context -> gx_draw_context_memory;
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    putrow += ystart * stride;
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    putrow += (xpos >> 1);
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    /* pick up the requested pattern and mask */
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    pattern = context -> gx_draw_context_brush.gx_brush_line_pattern;
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    pattern_mask = context -> gx_draw_context_brush.gx_brush_pattern_mask;
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    on_color = (GX_UBYTE)context -> gx_draw_context_brush.gx_brush_line_color & 0x0f;
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    on_color |= (GX_UBYTE)(on_color << 4);
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    off_color = (GX_UBYTE)context -> gx_draw_context_brush.gx_brush_fill_color & 0x0f;
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    off_color |= (GX_UBYTE)(off_color << 4);
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    /* draw line from top to bottom */
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    for (row = ystart; row <= yend; row++)
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    {
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        put = putrow;
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        if (xpos & 0x01)
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        {
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            draw_mask = 0x0f;
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        }
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        else
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        {
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            draw_mask = 0xf0;
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        }
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        /* Set bits to 0 first */
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        *put &= (GX_UBYTE)(~draw_mask);
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        /* Set bits color */
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        if (pattern & pattern_mask)
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        {
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            *put |= (on_color & draw_mask);
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        }
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        else
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        {
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            *put |= (off_color & draw_mask);
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        }
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        pattern_mask >>= 1;
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        if (!pattern_mask)
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        {
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            pattern_mask = 0x80000000;
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        }
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        /* advance to the next scaneline */
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        putrow += stride;
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    }
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    /* save current masks value back to brush */
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    context -> gx_draw_context_brush.gx_brush_pattern_mask = pattern_mask;
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}
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