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/*************************************************************************** |
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* Copyright (c) 2024 Microsoft Corporation |
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* Copyright (c) 2026-present Eclipse ThreadX contributors |
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* |
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* This program and the accompanying materials are made available under the |
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* terms of the MIT License which is available at |
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* https://opensource.org/licenses/MIT. |
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* |
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* SPDX-License-Identifier: MIT |
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**************************************************************************/ |
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/**************************************************************************/ |
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/**************************************************************************/ |
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/** */ |
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/** GUIX Component */ |
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/** */ |
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/** Display Management (Display) */ |
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/** */ |
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/**************************************************************************/ |
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#define GX_SOURCE_CODE |
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/* Include necessary system files. */ |
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#include "gx_api.h" |
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#include "gx_system.h" |
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#include "gx_utility.h" |
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#include "gx_display.h" |
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/**************************************************************************/ |
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/* */ |
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/* FUNCTION RELEASE */ |
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/* */ |
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/* _gx_display_driver_4bpp_glyph_1bit_draw PORTABLE C */ |
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/* 6.1 */ |
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/* AUTHOR */ |
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/* */ |
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/* Kenneth Maxwell, Microsoft Corporation */ |
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/* */ |
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/* DESCRIPTION */ |
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/* */ |
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/* This function draws monochrome font to the 4bpp canvas, clipped */ |
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/* to one viweport. */ |
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/* */ |
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/* INPUT */ |
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/* */ |
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/* context Draw context */ |
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/* draw_area The region bound by the */ |
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/* rectangle where the glyph */ |
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/* is drawn */ |
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/* map_offset X,Y offset into the glyph map */ |
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/* glyph Pointer to the glyph */ |
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/* */ |
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/* OUTPUT */ |
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/* */ |
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/* None */ |
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/* */ |
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/* CALLS */ |
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/* */ |
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/* None */ |
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/* */ |
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/* CALLED BY */ |
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/* */ |
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/* GUIX internal code */ |
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/* */ |
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/**************************************************************************/ |
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#define WRITE_PIXEL if (alpha & mask) \ |
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{ \ |
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*put = *put & (GX_UBYTE)(~putmask); \ |
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*put = *put | (GX_UBYTE)(text_color & putmask); \ |
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} \ |
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putmask = putmask >> 4; \ |
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if (putmask == 0) \ |
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{ \ |
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putmask = 0xf0; \ |
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put++; \ |
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} |
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163700 |
VOID _gx_display_driver_4bpp_glyph_1bit_draw(GX_DRAW_CONTEXT *context, GX_RECTANGLE *draw_area, GX_POINT *map_offset, const GX_GLYPH *glyph) |
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{ |
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GX_UBYTE *glyph_row; |
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GX_UBYTE *glyph_data; |
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UINT row; |
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UINT pixel_per_row; |
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UINT pixel_in_first_byte; |
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163700 |
UINT pixel_in_last_byte = 0; |
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GX_UBYTE text_color; |
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UINT y_height; |
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GX_UBYTE alpha; |
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UINT glyph_width; |
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GX_UBYTE *put; |
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UINT num_bytes; |
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UINT num_bits; |
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GX_UBYTE *line_start; |
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GX_UBYTE mask, init_mask; |
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UINT i; |
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GX_UBYTE putmask; |
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INT putstride; |
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text_color = (GX_UBYTE)context -> gx_draw_context_brush.gx_brush_line_color; |
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text_color |= (GX_UBYTE)(text_color << 4); |
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pixel_per_row = (UINT)draw_area -> gx_rectangle_right - (UINT)draw_area -> gx_rectangle_left + (UINT)1; |
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putstride = (context -> gx_draw_context_pitch + 1) >> 1; |
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/* pickup pointer to current dispaly driver */ |
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/*display = context -> gx_draw_context_display;*/ |
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/* Find the width of the glyph, in terms of bytes */ |
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glyph_width = glyph -> gx_glyph_width; |
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/* Make it byte-aligned. */ |
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glyph_width = (glyph_width + 7) >> 3; |
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/* Compute the number of useful bytes from the glyph this routine is going to use. |
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Because of map_offset, the first byte may contain pixel bits we don't need to draw; |
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And the width of the draw_area may produce part of the last byte in the row to be ignored. */ |
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163700 |
num_bytes = ((UINT)map_offset -> gx_point_x + pixel_per_row + 7) >> 3; |
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/* Take into account if map_offset specifies the number of bytes to ignore from the beginning of the row. */ |
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num_bytes -= (UINT)(map_offset -> gx_point_x) >> 3; |
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/* Compute the number of pixels to draw from the first byte of the glyph data. */ |
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pixel_in_first_byte = (UINT)(8 - ((map_offset -> gx_point_x) & 0x7)); |
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init_mask = (GX_UBYTE)(1 << (pixel_in_first_byte - 1)); |
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/* Compute the number of pixels to draw from the last byte, if there are more than one byte in a row. */ |
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✓✓ |
163700 |
if (num_bytes != 1) |
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{ |
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pixel_in_last_byte = (map_offset -> gx_point_x + (INT)pixel_per_row) & 0x7; |
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✓✓ |
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if (pixel_in_last_byte == 0) |
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{ |
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pixel_in_last_byte = 8; |
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} |
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} |
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else |
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{ |
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✓✓ |
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if ((map_offset -> gx_point_x + (INT)pixel_per_row) < 8) |
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{ |
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pixel_in_first_byte = pixel_per_row; |
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} |
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else |
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{ |
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pixel_in_last_byte = 0; |
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} |
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} |
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glyph_row = (GX_UBYTE *)glyph -> gx_glyph_map; |
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✓✓ |
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if (map_offset -> gx_point_y) |
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{ |
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glyph_row = glyph_row + ((INT)glyph_width * map_offset -> gx_point_y); |
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} |
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glyph_row += (map_offset -> gx_point_x >> 3); |
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y_height = (UINT)(draw_area -> gx_rectangle_bottom - draw_area -> gx_rectangle_top + 1); |
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line_start = (GX_UBYTE *)context -> gx_draw_context_memory; |
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line_start += putstride * (draw_area -> gx_rectangle_top); |
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line_start += draw_area -> gx_rectangle_left >> 1; |
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✓✓ |
2100382 |
for (row = 0; row < y_height; row++) |
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{ |
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✓✓ |
1936682 |
if (draw_area -> gx_rectangle_left & 0x01) |
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{ |
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936376 |
putmask = 0x0f; |
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} |
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else |
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{ |
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1000306 |
putmask = 0xf0; |
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} |
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1936682 |
glyph_data = glyph_row; |
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1936682 |
alpha = *(glyph_data); |
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1936682 |
mask = init_mask; |
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1936682 |
num_bits = pixel_in_first_byte; |
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1936682 |
put = line_start; |
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✓✓ |
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for (i = 0; i < num_bytes; i++) |
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{ |
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✓✓✓✓
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if ((i == (num_bytes - 1)) && (num_bytes > 1)) |
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{ |
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num_bits = pixel_in_last_byte; |
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} |
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✓✓✓✓ ✓✓✓✓
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2691928 |
switch (num_bits) |
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{ |
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1114030 |
case 8: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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1256791 |
case 7: |
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✓✓✓✓
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1256791 |
WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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1595866 |
case 6: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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1666250 |
case 5: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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1678393 |
case 4: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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case 3: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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2378685 |
case 2: |
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✓✓✓✓
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WRITE_PIXEL; |
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mask >>= 1; |
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/* fallthrough */ |
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2691928 |
default: |
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✓✓✓✓
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WRITE_PIXEL; |
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} |
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2691928 |
glyph_data++; |
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alpha = *(glyph_data); |
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num_bits = 8; |
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mask = 0x80; |
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} |
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1936682 |
glyph_row += glyph_width; |
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line_start += putstride; |
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} |
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return; |
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} |
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