GCC Code Coverage Report
Directory: ./ Exec Total Coverage
File: gx_display_driver_4bpp_canvas_copy.c Lines: 42 42 100.0 %
Date: 2026-03-06 19:21:09 Branches: 20 20 100.0 %

Line Branch Exec Source
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/***************************************************************************
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 * Copyright (c) 2024 Microsoft Corporation
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 * Copyright (c) 2026-present Eclipse ThreadX contributors
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 *
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 * This program and the accompanying materials are made available under the
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 * terms of the MIT License which is available at
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 * https://opensource.org/licenses/MIT.
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 *
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 * SPDX-License-Identifier: MIT
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 **************************************************************************/
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/**************************************************************************/
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/**************************************************************************/
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/**                                                                       */
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/** GUIX Component                                                        */
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/**                                                                       */
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/**   Display Management (Display)                                        */
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/**                                                                       */
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/**************************************************************************/
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#define GX_SOURCE_CODE
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/* Include necessary system files.  */
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#include "gx_api.h"
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#include "gx_display.h"
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#include "gx_utility.h"
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/**************************************************************************/
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/*                                                                        */
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/*  FUNCTION                                               RELEASE        */
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/*                                                                        */
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/*    _gx_display_driver_4bpp_canvas_copy                 PORTABLE C      */
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/*                                                           6.1          */
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/*  AUTHOR                                                                */
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/*                                                                        */
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/*    Kenneth Maxwell, Microsoft Corporation                              */
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/*                                                                        */
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/*  DESCRIPTION                                                           */
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/*                                                                        */
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/*    Generic 4bpp canvas copy function.                                  */
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/*                                                                        */
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/*  INPUT                                                                 */
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/*                                                                        */
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/*   canvas                                 The canvas to copy from       */
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/*   composite                              The canvas to copy to         */
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/*                                                                        */
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/*  OUTPUT                                                                */
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/*                                                                        */
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/*    None                                                                */
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/*                                                                        */
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/*  CALLS                                                                 */
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/*                                                                        */
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/*    _gx_utility_rectangle_shift           Move the rectangle            */
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/*    _gx_utility_rectangle_overlap_detect  Detect two rectangles being   */
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/*                                            overlap to each other       */
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/*    memcpy                                Move canvas data              */
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/*                                                                        */
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/*  CALLED BY                                                             */
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/*                                                                        */
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/*    GUIX Internal Code                                                  */
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/*                                                                        */
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/**************************************************************************/
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VOID _gx_display_driver_4bpp_canvas_copy(GX_CANVAS *canvas, GX_CANVAS *composite)
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{
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GX_RECTANGLE dirty;
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GX_RECTANGLE overlap;
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GX_UBYTE    *read;
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GX_UBYTE    *write;
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GX_UBYTE     color;
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INT          row;
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INT          column;
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UINT         read_pos;
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UINT         write_pos;
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GX_UBYTE     read_mask;
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GX_UBYTE     write_mask;
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INT          readstride;
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INT          writestride;
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INT          offset;
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    dirty.gx_rectangle_left = dirty.gx_rectangle_top = 0;
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    dirty.gx_rectangle_right = (GX_VALUE)(canvas -> gx_canvas_x_resolution - 1);
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    dirty.gx_rectangle_bottom = (GX_VALUE)(canvas -> gx_canvas_y_resolution - 1);
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    readstride = (canvas->gx_canvas_x_resolution + 1) >> 1;
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    writestride = (composite->gx_canvas_x_resolution + 1) >> 1;
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    _gx_utility_rectangle_shift(&dirty, canvas -> gx_canvas_display_offset_x, canvas -> gx_canvas_display_offset_y);
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    if (_gx_utility_rectangle_overlap_detect(&dirty, &composite -> gx_canvas_dirty_area, &overlap))
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    {
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        offset = overlap.gx_rectangle_left - dirty.gx_rectangle_left;
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        read_pos = (UINT)((overlap.gx_rectangle_top - dirty.gx_rectangle_top) * readstride + (offset >> 1));
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        write_pos = (UINT)(overlap.gx_rectangle_top * writestride + (overlap.gx_rectangle_left >> 1));
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        for (row = overlap.gx_rectangle_top; row <= overlap.gx_rectangle_bottom; row++)
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        {
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            read = (GX_UBYTE *)canvas->gx_canvas_memory;
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            write = (GX_UBYTE *)composite->gx_canvas_memory;
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            read += read_pos;
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            write += write_pos;
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            /* If position is odd, it means the low bits. */
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            if (offset & 0x01)
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            {
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                read_mask = 0x0f;
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            }
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            else
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            {
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                read_mask = 0xf0;
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            }
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            if (overlap.gx_rectangle_left & 0x01)
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            {
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                write_mask = 0x0f;
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            }
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            else
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            {
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                write_mask = 0xf0;
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            }
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            for (column = overlap.gx_rectangle_left; column <= overlap.gx_rectangle_right; column++)
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            {
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                color = (*read) & read_mask;
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                *write = (GX_UBYTE)((*write) & (~write_mask));
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                if (color)
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                {
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                    /* Read and write have same mask bits. */
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                    if (read_mask & write_mask)
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                    {
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                        *write |= color;
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                    }
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                    else
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                    {
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                        /* Read and write are malposed. */
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                        /* If position is odd, it means the low bits. */
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                        if (write_mask & 0x01)
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                        {
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                            *write |= (GX_UBYTE)(color >> 4);
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                        }
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                        else
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                        {
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                            *write |= (GX_UBYTE)(color << 4);
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                        }
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                    }
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                }
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                read_mask >>= 4;
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                write_mask >>= 4;
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                if (!read_mask)
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                {
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                    read++;
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                    read_mask = 0xf0;
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                }
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                if (!write_mask)
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                {
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                    write++;
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                    write_mask = 0xf0;
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                }
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            }
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            write_pos = (UINT)((INT)write_pos + writestride);
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            read_pos = (UINT)((INT)read_pos + readstride);
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        }
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    }
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}
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