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/*************************************************************************** |
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* Copyright (c) 2024 Microsoft Corporation |
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* |
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* This program and the accompanying materials are made available under the |
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* terms of the MIT License which is available at |
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* https://opensource.org/licenses/MIT. |
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* |
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* SPDX-License-Identifier: MIT |
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**************************************************************************/ |
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/**************************************************************************/ |
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/**************************************************************************/ |
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/** */ |
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/** GUIX Component */ |
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/** */ |
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/** Animation Management (Animation) */ |
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/** */ |
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/**************************************************************************/ |
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#define GX_SOURCE_CODE |
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/* Include necessary system files. */ |
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#include "gx_api.h" |
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#include "gx_widget.h" |
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#include "gx_system.h" |
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#include "gx_canvas.h" |
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#include "gx_utility.h" |
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#include "gx_animation.h" |
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/**************************************************************************/ |
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/* */ |
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/* FUNCTION RELEASE */ |
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/* */ |
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/* _gx_animation_update PORTABLE C */ |
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/* 6.1.11 */ |
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/* AUTHOR */ |
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/* */ |
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/* Kenneth Maxwell, Microsoft Corporation */ |
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/* */ |
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/* DESCRIPTION */ |
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/* */ |
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/* This function executes one step on an animation sequence. */ |
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/* */ |
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/* */ |
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/* INPUT */ |
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/* */ |
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/* None */ |
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/* */ |
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/* OUTPUT */ |
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/* */ |
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/* None */ |
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/* */ |
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/* CALLS */ |
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/* */ |
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/* _gx_canvas_alpha_set Set the alpha of canvas */ |
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/* _gx_animation_complete Called when an animation */ |
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/* sequence is finished */ |
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/* _gx_canvas_offset_set Set the offset of canvas */ |
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/* _gx_widget_shift Shift a widget */ |
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/* _gx_animation_stop Stop an animation */ |
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/* */ |
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/* CALLED BY */ |
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/* */ |
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/* _gx_system_timer_update Update active system timers */ |
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/* */ |
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/* RELEASE HISTORY */ |
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/* */ |
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/* DATE NAME DESCRIPTION */ |
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/* */ |
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/* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ |
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/* 09-30-2020 Kenneth Maxwell Modified comment(s), */ |
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/* resulting in version 6.1 */ |
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/* 12-31-2020 Kenneth Maxwell Modified comment(s), improve */ |
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/* linear animation accuracy, */ |
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/* resulting in version 6.1.3 */ |
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/* 04-25-2022 Ting Zhu Modified comment(s), */ |
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/* added block move support, */ |
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/* resulting in version 6.1.11 */ |
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/* */ |
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/**************************************************************************/ |
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VOID _gx_animation_update(VOID) |
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{ |
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GX_ANIMATION *animation; |
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GX_ANIMATION *next; |
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GX_WIDGET *target; |
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INT test_alpha; |
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INT x_current; |
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INT y_current; |
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INT x_trans = 0; |
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INT y_trans = 0; |
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GX_ANIMATION_INFO *info; |
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GX_WIDGET *parent; |
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GX_RECTANGLE block; |
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animation = _gx_system_animation_list; |
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✓✓ |
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while (animation) |
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{ |
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info = &animation -> gx_animation_info; |
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next = animation -> gx_animation_next; |
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/* has this animation timer expired ? */ |
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✓✓ |
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if (animation -> gx_animation_timer > 1) |
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{ |
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/* no, just decrement timer count and continue */ |
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animation -> gx_animation_timer--; |
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animation = next; |
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continue; |
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} |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_SCREEN_DRAG) |
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{ |
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animation = next; |
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continue; |
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} |
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/* the animation timer has expired. First reload the |
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timer counter in case we are not on last step |
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*/ |
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info -> gx_animation_steps = (GX_UBYTE)(info -> gx_animation_steps - 1); |
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✓✓ |
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if (info -> gx_animation_steps <= 0) |
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{ |
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_gx_animation_complete(animation); |
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animation = next; |
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continue; |
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} |
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else |
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{ |
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animation -> gx_animation_timer = info -> gx_animation_frame_interval; |
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} |
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target = info -> gx_animation_target; |
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/* check for a fade style animation */ |
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if (info -> gx_animation_end_alpha != |
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✓✓ |
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info -> gx_animation_start_alpha) |
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{ |
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_gx_utility_easing_function_calculate(info -> gx_animation_style, |
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info -> gx_animation_start_alpha, |
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info -> gx_animation_end_alpha, |
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animation -> gx_animation_total_steps - info -> gx_animation_steps, |
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animation -> gx_animation_total_steps, &test_alpha); |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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_gx_canvas_alpha_set(animation -> gx_animation_canvas, (GX_UBYTE)test_alpha); |
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} |
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#if defined(GX_BRUSH_ALPHA_SUPPORT) |
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else |
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{ |
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target -> gx_widget_alpha = (GX_UBYTE)test_alpha; |
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✓✓ |
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if (test_alpha == 0xff) |
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{ |
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_gx_system_dirty_mark(target); |
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} |
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else |
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{ |
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_gx_system_dirty_partial_add(target -> gx_widget_parent, &target -> gx_widget_size); |
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} |
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} |
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#endif |
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} |
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/* check for a slide style animation */ |
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if ((info -> gx_animation_end_position.gx_point_x != |
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✓✓ |
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info -> gx_animation_start_position.gx_point_x) || |
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(info -> gx_animation_end_position.gx_point_y != |
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✓✓ |
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info -> gx_animation_start_position.gx_point_y)) |
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{ |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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x_current = animation -> gx_animation_canvas -> gx_canvas_display_offset_x; |
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y_current = animation -> gx_animation_canvas -> gx_canvas_display_offset_y; |
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} |
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else |
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{ |
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x_current = target -> gx_widget_size.gx_rectangle_left; |
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y_current = target -> gx_widget_size.gx_rectangle_top; |
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} |
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✓✓ |
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if (info -> gx_animation_start_position.gx_point_x != info -> gx_animation_end_position.gx_point_x) |
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{ |
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_gx_utility_easing_function_calculate(info -> gx_animation_style, |
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info -> gx_animation_start_position.gx_point_x, |
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info -> gx_animation_end_position.gx_point_x, |
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animation -> gx_animation_total_steps - info -> gx_animation_steps, |
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animation -> gx_animation_total_steps, &x_trans); |
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x_trans -= x_current; |
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} |
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else |
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{ |
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x_trans = 0; |
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} |
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✓✓ |
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if (info -> gx_animation_start_position.gx_point_y != info -> gx_animation_end_position.gx_point_y) |
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{ |
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_gx_utility_easing_function_calculate(info -> gx_animation_style, |
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info -> gx_animation_start_position.gx_point_y, |
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info -> gx_animation_end_position.gx_point_y, |
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animation -> gx_animation_total_steps - info -> gx_animation_steps, |
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animation -> gx_animation_total_steps, &y_trans); |
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y_trans -= y_current; |
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} |
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else |
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{ |
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y_trans = 0; |
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} |
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/* still moving */ |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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/* adjust canvas offset */ |
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_gx_canvas_offset_set(animation -> gx_animation_canvas, |
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(GX_VALUE)(x_current + x_trans), (GX_VALUE)(y_current + y_trans)); |
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} |
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else |
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{ |
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/* adjust target position */ |
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✗✓ |
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if (animation -> gx_animation_info.gx_animation_style & GX_ANIMATION_BLOCK_MOVE) |
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{ |
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parent = animation -> gx_animation_info.gx_animation_parent; |
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if (_gx_utility_rectangle_overlap_detect(&target -> gx_widget_size, &parent -> gx_widget_size, &block)) |
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{ |
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_gx_widget_scroll_shift(target, (GX_VALUE)x_trans, (GX_VALUE)y_trans, GX_TRUE); |
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_gx_widget_block_move(parent, &block, (GX_VALUE)x_trans, (GX_VALUE)y_trans); |
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} |
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else |
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{ |
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_gx_widget_shift(target, (GX_VALUE)x_trans, (GX_VALUE)y_trans, GX_TRUE); |
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} |
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} |
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else |
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{ |
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_gx_widget_shift(target, (GX_VALUE)x_trans, (GX_VALUE)y_trans, GX_TRUE); |
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} |
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} |
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} |
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animation = next; |
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} |
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} |
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