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/*************************************************************************** |
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* Copyright (c) 2024 Microsoft Corporation |
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* |
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* This program and the accompanying materials are made available under the |
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* terms of the MIT License which is available at |
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* https://opensource.org/licenses/MIT. |
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* |
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* SPDX-License-Identifier: MIT |
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**************************************************************************/ |
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/**************************************************************************/ |
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/**************************************************************************/ |
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/** */ |
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/** GUIX Component */ |
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/** */ |
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/** Animation Management (Animation) */ |
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/** */ |
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/**************************************************************************/ |
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#define GX_SOURCE_CODE |
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/* Include necessary system files. */ |
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#include "gx_api.h" |
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#include "gx_widget.h" |
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#include "gx_system.h" |
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#include "gx_animation.h" |
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#include "gx_utility.h" |
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#include "gx_canvas.h" |
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/**************************************************************************/ |
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/* */ |
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/* FUNCTION RELEASE */ |
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/* */ |
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/* _gx_animation_slide_landing PORTABLE C */ |
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/* 6.1.11 */ |
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/* AUTHOR */ |
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/* */ |
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/* Kenneth Maxwell, Microsoft Corporation */ |
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/* */ |
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/* DESCRIPTION */ |
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/* */ |
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/* This function shifts the sliding screens one step to target */ |
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/* position. */ |
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/* */ |
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/* INPUT */ |
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/* */ |
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/* animation Pointer to animation control */ |
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/* block */ |
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/* */ |
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/* OUTPUT */ |
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/* */ |
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/* status Completion status */ |
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/* */ |
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/* CALLS */ |
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/* */ |
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/* _gx_widget_detach Detach widget from its parent */ |
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/* _gx_widget_shift Change widget's position */ |
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/* _gx_system_timer_stop Stop a timer for a widget */ |
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/* _gx_animation_complete_event_send Send a complete event to */ |
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/* widget's parent */ |
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/* */ |
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/* CALLED BY */ |
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/* */ |
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/* _gx_animation_drag_event_check */ |
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/* */ |
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/* RELEASE HISTORY */ |
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/* */ |
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/* DATE NAME DESCRIPTION */ |
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/* */ |
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/* 05-19-2020 Kenneth Maxwell Initial Version 6.0 */ |
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/* 09-30-2020 Kenneth Maxwell Modified comment(s), */ |
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/* resulting in version 6.1 */ |
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/* 04-25-2022 Ting Zhu Modified comment(s), */ |
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/* added canvas and block move */ |
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/* support, */ |
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/* resulting in version 6.1.11 */ |
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/* */ |
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/**************************************************************************/ |
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UINT _gx_animation_slide_landing(GX_ANIMATION *animation) |
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{ |
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GX_ANIMATION_INFO *info = &animation -> gx_animation_info; |
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GX_WIDGET *parent; |
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GX_WIDGET *target_1 = GX_NULL; |
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GX_WIDGET *target_2 = GX_NULL; |
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INT x_shift = 0; |
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INT y_shift = 0; |
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GX_RECTANGLE target_size; |
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GX_RECTANGLE block; |
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GX_VALUE border_width; |
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parent = animation -> gx_animation_info.gx_animation_parent; |
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/* Get current animation targets. */ |
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✓✓ |
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if (animation -> gx_animation_slide_target_index_1 >= 0) |
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{ |
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target_1 = info -> gx_animation_slide_screen_list[animation -> gx_animation_slide_target_index_1]; |
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} |
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else |
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{ |
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/* Sliding animation should have 1 target at least, this should not happen. */ |
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/* Stop landing timer. */ |
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_gx_system_timer_stop(parent, GX_ANIMATION_SLIDE_TIMER); |
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return GX_FAILURE; |
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} |
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✓✓ |
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if (animation -> gx_animation_slide_target_index_2 >= 0) |
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{ |
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target_2 = info -> gx_animation_slide_screen_list[animation -> gx_animation_slide_target_index_2]; |
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} |
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✓✓ |
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if (target_2) |
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{ |
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target_size = target_2 -> gx_widget_size; |
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} |
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else |
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{ |
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target_size = target_1 -> gx_widget_size; |
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} |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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_gx_utility_rectangle_shift(&target_size, animation -> gx_animation_canvas -> gx_canvas_display_offset_x, |
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animation -> gx_animation_canvas -> gx_canvas_display_offset_y); |
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} |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_EASING_FUNC_MASK) |
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{ |
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info -> gx_animation_steps = (GX_UBYTE)(info -> gx_animation_steps - 1); |
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✓✓ |
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switch (animation -> gx_animation_slide_direction) |
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{ |
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case GX_ANIMATION_SLIDE_LEFT: |
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case GX_ANIMATION_SLIDE_RIGHT: |
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_gx_utility_easing_function_calculate(info -> gx_animation_style, |
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info -> gx_animation_start_position.gx_point_x, |
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parent -> gx_widget_size.gx_rectangle_left, |
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animation -> gx_animation_total_steps - info -> gx_animation_steps, |
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animation -> gx_animation_total_steps, &x_shift); |
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x_shift -= target_size.gx_rectangle_left; |
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break; |
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default: |
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_gx_utility_easing_function_calculate(info -> gx_animation_style, |
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info -> gx_animation_start_position.gx_point_y, |
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parent -> gx_widget_size.gx_rectangle_top, |
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animation -> gx_animation_total_steps - info -> gx_animation_steps, |
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animation -> gx_animation_total_steps, &y_shift); |
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y_shift -= target_size.gx_rectangle_top; |
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break; |
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} |
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} |
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else |
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{ |
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/* Get landing shift value according to slide direction. */ |
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✓✓✓✓
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switch (animation -> gx_animation_slide_direction) |
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{ |
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case GX_ANIMATION_SLIDE_LEFT: |
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x_shift = -animation -> gx_animation_landing_speed; |
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break; |
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case GX_ANIMATION_SLIDE_RIGHT: |
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x_shift = animation -> gx_animation_landing_speed; |
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break; |
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case GX_ANIMATION_SLIDE_UP: |
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y_shift = -animation -> gx_animation_landing_speed; |
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break; |
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default: |
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y_shift = animation -> gx_animation_landing_speed; |
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break; |
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} |
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} |
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✓✓✓✓
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if (((info -> gx_animation_style & GX_ANIMATION_EASING_FUNC_MASK) && (info -> gx_animation_steps != 0)) || |
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✓✓✓✓
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((x_shift < 0) && ((GX_VALUE)(target_size.gx_rectangle_left + x_shift) > parent -> gx_widget_size.gx_rectangle_left)) || |
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✓✓✓✓
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((x_shift > 0) && ((GX_VALUE)(target_size.gx_rectangle_left + x_shift) < parent -> gx_widget_size.gx_rectangle_left)) || |
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✓✓✓✓
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((y_shift < 0) && ((GX_VALUE)(target_size.gx_rectangle_top + y_shift) > parent -> gx_widget_size.gx_rectangle_top)) || |
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✓✓✓✓
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((y_shift > 0) && ((GX_VALUE)(target_size.gx_rectangle_top + y_shift) < parent -> gx_widget_size.gx_rectangle_top))) |
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{ |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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_gx_canvas_offset_set(animation -> gx_animation_canvas, |
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(GX_VALUE)(animation -> gx_animation_canvas -> gx_canvas_display_offset_x + x_shift), |
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(GX_VALUE)(animation -> gx_animation_canvas -> gx_canvas_display_offset_y + y_shift)); |
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} |
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else |
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{ |
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/* Shift animation targets one step toward target position. */ |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_BLOCK_MOVE) |
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{ |
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_gx_widget_scroll_shift(target_1, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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✓✓ |
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if (target_2) |
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{ |
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_gx_widget_scroll_shift(target_2, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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} |
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} |
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else |
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{ |
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_gx_widget_shift(target_1, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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✓✓ |
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if (target_2) |
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{ |
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_gx_widget_shift(target_2, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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} |
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} |
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} |
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} |
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else |
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{ |
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/* Shift animation targets to the target position. */ |
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/* Stop landing timer. */ |
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_gx_system_timer_stop(parent, GX_ANIMATION_SLIDE_TIMER); |
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/* Calculate the distance from current postion to final position. */ |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_VERTICAL) |
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{ |
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y_shift = parent -> gx_widget_size.gx_rectangle_top - target_size.gx_rectangle_top; |
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} |
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else |
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{ |
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x_shift = parent -> gx_widget_size.gx_rectangle_left - target_size.gx_rectangle_left; |
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} |
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✓✓ |
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if (animation -> gx_animation_canvas) |
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{ |
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/* hide the animation root */ |
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✓✗ |
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if (target_1 -> gx_widget_parent) |
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{ |
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_gx_widget_hide(target_1 -> gx_widget_parent); |
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} |
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/* attach the widget to it's parent */ |
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✓✓ |
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if (target_2) |
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{ |
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_gx_widget_detach(target_1); |
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target_1 = target_2; |
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} |
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_gx_widget_shift(target_1, |
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(GX_VALUE)(x_shift + animation -> gx_animation_canvas -> gx_canvas_display_offset_x), |
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(GX_VALUE)(y_shift + animation -> gx_animation_canvas -> gx_canvas_display_offset_y), GX_TRUE); |
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_gx_widget_attach(parent, target_1); |
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_gx_canvas_hide(animation -> gx_animation_canvas); |
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_gx_system_canvas_refresh(); |
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} |
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else |
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{ |
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✓✓ |
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if (target_2) |
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{ |
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/* Detach the first target. */ |
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_gx_widget_detach(target_1); |
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target_1 = target_2; |
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} |
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/* No second target, just move the first target to its final position. */ |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_BLOCK_MOVE) |
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{ |
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_gx_widget_scroll_shift(target_1, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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} |
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else |
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{ |
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_gx_widget_shift(target_1, (GX_VALUE)x_shift, (GX_VALUE)y_shift, GX_TRUE); |
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} |
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} |
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/* Reset animation information. */ |
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animation -> gx_animation_slide_target_index_1 = -1; |
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animation -> gx_animation_slide_target_index_2 = -1; |
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animation -> gx_animation_status = GX_ANIMATION_IDLE; |
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/* Send animation complete event. */ |
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_gx_animation_complete_event_send(animation); |
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} |
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✓✓ |
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if (info -> gx_animation_style & GX_ANIMATION_BLOCK_MOVE) |
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{ |
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_gx_widget_border_width_get(parent, &border_width); |
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_gx_widget_client_get(parent, border_width, &block); |
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_gx_widget_block_move(parent, &block, (GX_VALUE)x_shift, (GX_VALUE)y_shift); |
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} |
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/* Return completion status code. */ |
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return(GX_SUCCESS); |
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} |
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